Game Development Minor

Game Development Minor

Steven Chalker '13, Dr. Matthew WhiteThe United States and global games industry continues to be one of the most diverse and healthy available for job-seekers. In the United States alone, the games industry employs more than 32,000 people across 34 states, reaching a total compensation of over three billion dollars annually. 
 
As one of a growing number of interdisciplinary programs at Penn State Behrend, students can now opt to enroll in a minor in Game Development.
 
The Game Development minor is designed to augment any degree at Behrend, and fits nicely into a four-year schedule, augmenting student learning and marketability, and aiding in the completion of general education credits. 
 
The minor consists of 18 total credits:

  • 9 credits of Breadth courses (100 and 200 level)
  • 6 credits of Depth courses (400 level)
  • 3 credits in a Senior Project course (GAME 480)


Students can take these courses in any year of enrollment, but they are designed to be taken in ascending order, as many courses require a prerequisite. 

Topics in Game Development available at Penn State Behrend cover topics reaching from Programming and Artificial Intelligence, to Design and Mechanics. 

Game Development Minor credits

 


Courses Offered:
 

PSU 007: First-Year Seminar (Game-Focused)
GAME 140: Gaming and Interactive Media (GS)
GAME 160: Introduction to Video Game Culture (GH; US; IL) (also as CMLIT191)
GAME 220: Introduction to Game Design (GA)
PSYCH 244: Psychology of Human Factors Engineering (GS) (counts as GAME2xx)
GAME 250: Technical Game Development (GQ)
GAME 251: 2D Web Game Development (GQ)
GAME 420: Advanced Game Design
GAME 434: Psychology of Gaming (also as PSYCH434)
GAME 450: Advanced Game Programming
GAME 460: Video Game Literature Studies (also as CMLIT490)
GAME 480: Game Development Senior Project
GAME 495: Senior Internship

 
Find more information about specific courses on the University Bulletin.