The United States and global games industry continues to be one of the most diverse and healthy available for job-seekers. In the United States alone, the games industry employs more than 32,000 people across 34 states, reaching a total compensation of over three billion dollars annually.
As one of a growing number of interdisciplinary programs at Penn State Behrend, students can now opt to enroll in a minor in Game Development.
The Game Development minor is designed to augment any degree at Behrend, and fits nicely into a four-year schedule, augmenting student learning and marketability, and aiding in the completion of general education credits.
The minor consists of 18 credits:
- GAME 220, GAME 250 (6 credits of required introductory courses)
- 3 credits of GAME Breadth courses at the 100 and 200 levels or PSYCH 244
- 6 credits of Depth courses at the 400 level, and
- GAME 480 (3 credit Capstone Senior Project)
Courses Offered
PSU 007: First-Year Seminar (Game-Focused)
Introductory:
- GAME 220: Introduction to Game Design (GA)
- GAME 250: Technical Game Development (GQ)
Breadth:
- GAME 140: Gaming and Interactive Media (GS) (also as COMM 190)
- GAME 160N: Introduction to Video Game Culture (GA; GH; US) (also as CMLIT 191)
- GAME 251: 2D Web Game Development (GQ)
- PSYCH 244: Psychology of Human Factors Engineering (GS)
Depth:
- GAME 420: Advanced Game Design
- GAME 434: Psychology of Gaming (also as PSYCH 434)
- GAME 450: Advanced Game Programming
- GAME 495: Senior Internship
Capstone:
- GAME 480: Game Development Senior Project
Find more information about specific courses on the University Bulletin.
For questions or more information, please contact Dr. Elisa Beshero-Bondar, professor of digital humanities, at [email protected] or 814-898-6208.